![]() Once it arrives, jump on in, hit another switch, and take the elevator to the floor it brings you to. The switch on the left is a dud, but the one on the right will hail the elevator. The four to kill are Termite, Luna, Huntsman, and Titan. Explore to hear some funny quotables from doctors and orderlies if you'd like otherwise, look for the wall with two switches on it. To get to Hornet, all four of his Lieutenants have to bite the dust. With the Pen in hand, you can then head through the now-open gate to an adjoining corridor. First, hit the switch on the wall to open the nearby gate so you can proceed. With the control room operator slain, you should head into the control room and do two things. You just knew that Syringe would come in handy. With his back turned, you know what to do - approach him carefully and lay into him for an instant kill. You'll be instructed to hide in the shadows and make some noise, so head into the shadows to the right and punch the wall to make the guard come out of the control room. ![]() Rearmed with a Syringe, head forward to the control room at the end of the corridor. Within, you can find Pain Meds on the shelf, which will heal you up, and you'll also find another Syringe to arm yourself with. You're probably hurting by this point, so head through the door on the left furthest up the corridor (the other door on the left that you can open leads to an empty room, so don't bother exploring it). If he does get up, simply duff him a few more times, and he'll eventually collapse to the floor, dead as a doornail. Do so, being absolutely sure to kick him when he's down so he won't get up. You're gonna need to duke it out with him. The Manhunt 2 weapons and items are separated similar to the first game. The Pickman Project will stop at nothing to hunt them down and stop the truth from getting out. Daniel Lamb and Leo Kasper are the only surviving subjects. Soon, the game will pit you against an enemy who you can't avoid. An experiment at a secret research facility has gone catastrophically wrong. The patient that was in the wheelchair will twitch and try to grab for you, but you can simply ignore him and head rightward down the next corridor. With him fallen, continue up to the next floor.Ī wheelchair will come careening down the upward-slanting corridor as you turn the corner, so be sure to dodge it. You can kill him however you want, but by waiting for the arrows around him to turn red, you'll be able to kill him in the most brutal way possible. Be sure his back is turned, and approach him silently. Run into it to grab it, and then approach the male nurse at the end of the hallway. ![]() The mysterious voice guiding you will tell you to grab the Syringe lying ahead of you on the ground. Just watch out for that hanging body!ĭown the following corridor, it's time to go for your first kill. This one has open cells and nothing all that interesting. ![]() After the initial three cells are bypassed (do you have enough human matter on your body yet?), you can turn down a new corridor. You'll be instructed to hide in shadows, but don't bother - you'll miss all of the disgustingly humorous cutscenes. Begin by running down the corridor in front of you. You'll learn how to move Daniel around, how to hide in shadows, and more. This beginning section is sort of a learning exercise. Your character, Daniel Lamb, is about to escape, and it's up to you to guide him out of the hospital safely. Luckily for you, you won't have to stay here long. Walkthrough played on the Playstation 2 version of Manhunt 2.Welcome to Dixmore Hospital. Luckily for you, you wont have to stay here long. Walkthrough played on the PC version of Manhunt 2. Manhunt 2 Walkthrough - fasrcity 1Mission One - AwakeningPart OneWelcome to Dixmore Hospital. Walk through the window to reach the bathroom for the Syringe, then target the last Watchdog below and perform a jumping execution to waste him out. Fight him off and take medicine from the room opposite the bedroom if needed. Another Watchdog shows up jumping through the window. ![]() Find some shadows and kill both enemies, then go towards the bathroom. Īfter this, two Watchdogs will break into the house. Climb up both floors while searching and until you find the Cortexa and a checkpoint. Head downstairs to the basement for more of the same while crawling under a low wall and taking some glass. Search all the cabins and trunks inside the house and check out the TVs. Crawl under the fence and climb over the dumpster, then use your crowbar to break the lock on the door to enter the house. If you are playing on the Wii version, you may use the Manhole execution. Kill him to snatch his crowbar and take some medicine from the alcove around the corner. Take another bag from the dark patch nearby and advance for a cutscene. Take the plastic bag from the right corner and kill the enemy. Follow the prompts when The Watchdog investigates the shadows to hold your breath and remain hidden. ![]()
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